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15.04.2009, 15:33 #1
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Shadow of The Colossus: The Movie
One of the most critically beloved games of all time has started its path to the big screen.
"Shadow of the Colossus" is being set up at Sony Pictures by producer Kevin Misher ("The Interpeter," "The Rundown"), sources have confirmed (news first broke at the Hollywood Reporter).
"Shadow" was published by Sony Computer Entertainment, making this a rare example of content cross pollinating between the conglomerate's studio and games division.
The movie will be written by Justin Marks (Disney's in-development "20,000 Leagues Under the Sea," "Street Fighter: The Legend of Chun-Li'), who, I should admit, is a friend (as is Misher's development executive Kevin Chang, who played a key role in putting the project together).
Though it sold decently -- enough to keep the development team behind it, which also made "Ico," at work on a new title -- "Shadow" is best known for devoted praise by critics and fans of "games as art" (including me. It's one of my all time favorites). It's arguably the most emotional video game ever made.
It's also not an obvious candidate for a film. The game is an extremely solitary experience, as the main character, a young man named Wander (though you'd never know his name from playing the game) rides through a mysterious land on his horse Agro, slaying 16 colossi in hopes of bring the girl he loves back to life. As anyone who has played "Shadow" knows, it ends on a truly tragic note.
I understand the folks working on the project are planning to have some of the characters who appear only momentarily in the game, such as those who try to track down and stop Wander, play bigger roles in the film. And despite the game's somewhat "artsy" cred, they're hoping "Shadow" will be a "Lord of the Rings"-style fantasy tentpole.
As always, I do want to remind excitable gamers that getting set up a studio is still very far from actually making it to the big screen. Nonetheless, this is a pretty exciting first step for a not-too-obvious candidate for videogame-to-movie translation
Justin Marks of Street Fighter: The Legend of Chun-Li, Voltron, and Masters of the Universe, has been hired to write the screenplay.~ over and out ~
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15.04.2009, 19:17 #2
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Verflucht sei Sony dass sie sowas zulassen. Und dann noch den Street Fighter Autor...
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16.04.2009, 08:02 #3
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- 23.04.2003
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Das wird mal sowas von garnix... Das Konzept von SotC kann man einfach nicht ändern. Es baut darauf auf, dass der Held in dieser riesigen Landschaft allein ist (abgesehen von paar Vögeln, Eidechsen - und halt den Colossi). Wäre es ein doofes Actionspiel, müsste man sich gegen die ganzen Leute die einen aufhalten wollen durchsetzen.
Naja... ich hoffe, dass es wenigstens für Popcornkino reicht. Denn ansehen werde ich mir den Film ja doch...
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16.04.2009, 09:36 #4
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16.04.2009, 09:56 #5
Naja, der Street-Fighter Film ist nicht gerade besser als ne Uwe Boll Produktion.
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16.04.2009, 13:55 #6
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Videospielproduktionen müssen sich halt an Uwe Boll Produktionen messen lassen. Und The Legend Of Chun-Li konnte das niveau jedenfalls erreichen
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16.04.2009, 19:07 #7
Naja, Kristin Kreuk könnte den Film retten, aber das hat Tara Reid bei AOTD auch nicht geschafft. Aber das lag an ihrer Rolle
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