Spiele • Switch

ARMS

ARMS: Update verfügbar, neuer Charakter mit dem nächsten Update

Ähnlich wie bei Splatoon 2 hat Nintendo auch für ARMS garantiert regelmäßig neue Updates nachzuliefern. Seit heute steht nun das Update mit der Versionsnummer 2.1.0 zum Download bereit. Während das letzte Update den Charakter Max Brass einführte, konzentriert sich das heutige Update auf kleinere Anpassungen. Im Trainingsmodus gibt es nun beispielsweise neue Schwierigkeitsstufen und einige Arms wurden aus Balance-Gründen angepasst. Den kompletten Changelog findet ihr weiter unten.

Wer jetzt enttäuscht über die wenigen Neuheiten des jetzigen Updates ist, darf sich auf das nächste Update freuen. Wie Nintendo Japan auf Twitter mitteilte, wird die nächste Aktualisierung einen neuen Charakter samt neuer Arms einführen. Wann das Update allerdings veröffentlicht wird, ist bislang nicht bekannt.

Moved “Training” to the top menu.

Added five exercises to “Training”, and added difficulty level indications.

Adjusted the way the rush gauge fills, decreasing the amount gained for punches that do not connect with the opponent.

When 3-4 players start a battle, instructions on how to switch targets will now be displayed. A cursor will also be displayed above the current target for a set time.

Adjusted hitbox sizes for fighters, improving issues where hits were not registered despite looking like hits.

Changed the pause, results, and replay menus in “Training” to be more convenient.

For “Best Stage” in Stats, made it harder for less frequently played stages to be selected, even if you have a high win ration on them.

Corrected issue that caused the game to hang-up when the ending was skipped at a particular time.

We have made the following adjustments for some fighters and arms:

Fighters / ArmsAdjustments
Master MummyIncreased dash speed. Increased movement speed when jumping.
MechanicaIncreased movement speed when jumping.
Kid CobraAdjusted floatation when performing a jump attack.
Byte & BarqTrained Barq to get up quicker.
BoomerangIncreased speed when throwing in a wide curve. Increased extension speed. Increased homing.
CoolerangIncreased extension speed. Increased homing.
RevolverIncreased extension speed. Improved curving performance. Increased retraction speed. Shortened the time needed from starting a rush to firing the first shot.
RetorcherImproved curving performance. Increased retraction speed. Increased expansion rate when extending.
ParasolIncreased expansion rate when extending. Increased retraction speed. Decreased expansion rate for charge attacks.
MegawattImproved curving performance. Increased retraction speed.
SlamamanderIncreased homing
TriboltIncreased extension speed. Decreased rush damage.
TriblastIncreased speed of charge attacks.
HomieIncreased rush damage.
GuardianMade it so the electric shock when a charge attack connects lasts longer. Corrected odd behavior that occurred when a rush attack connected with a wall or platform.
BlorbCorrected odd behavior that occurred when a rush attack connected with an opponent that was not targeted.
SeekieIncreased retraction speed. Made it so the electric shock when a charge attack connects doesn’t last as long.
RamramIncreased retraction speed. Decreased expansion rate for charge attacks. Decreased speed of charge attacks.
Cracker, Popper, HydraIncreased retraction speed.
Bubb, BuffDecreased extension speed. Decreased expansion rate when extending.

Weiterführende Links: Quelle, Forum-Thread

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