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Nicht mehr ganz ein Monat und wir dürfen das neue Super Smash Bros. for Nintendo 3DS in den Händen halten. Um die Wartezeit zu verkürzen, veröffentlicht der Produzent der Serie, Masahiro Sakurai, täglich neue Screenshots und Informationen zu den beiden Spielen im Miiverse. Heute verriet er nun weitere Details zum Smash-Abenteuer“-Modus. Im „Smash-Abenteuer“ erkundet der Spieler innerhalb eines Zeitlimits von fünf Minuten zu viert ein weiträumiges Spielfeld - währenddessen werden Gegner bekämpft Verstärker, die die Fähigkeiten der Figur im späteren Kampf oder im abschließenden Event verbessern. Allerdings kommen einzig Käufer der Nintendo 3DS-Version in den Genuss dieses neuen Modus.

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Here's one of the final battles in Smash Run, called "Run!" As you'd expect, it involves you dashing toward the finish line. In general, the fighters who are fast by default, equipped with speed-boosting equipment, and powered-up with speed boosts over the course of that Smash Run will have the advantage. However, speed isn't the only factor that will determine who will be victorious...

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Those red things in the picture are called danger zones, and if you touch one, you'll get penalized by respawning farther back in the stage!! The danger zones disappear after someone else touches them, so fighters following those in the lead will have an advantage. You can still find speed boosts throughout the stage, so it'll be a heated battle 'till the end!!

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Here's another final battle called "Climb!" Obviously, those that can jump or fly higher will have the advantage, but they also have to avoid the danger zones!! It gets pretty challenging if you've boosted your speed too much, as well. Everyone really gets into this when playing multiplayer.